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How to use Soundfonts with Creative Soundcards and Cakewalk SONAR

Using Sonar with SBLive!, Audigy, and E-mu Soundcards:

 

If you use a Creative or E-mu soundcard on your system, it can most likely load and run Soundfonts natively using the soundcard hardware, and only using part of your system's RAM to hold the Soundfonts. This removes the load of playing the Soundfont samples from your CPU and allows you to play more Soundfonts with your host application.

 

All sequencers have their own way of accessing Soundfonts. In most cases, you will have to set up the Soundfont library using the Soundfont Manager Application that comes with the Creative soundcard, but with the Cakewalk Sonar sequencer, you can access and play these Soundfonts using a special interface built directly into Sonar itself.

 

So how is this done?